西部材料公司是国企吗:英文翻译-黑暗与光明(网络游戏)

来源:百度文库 编辑:查人人中国名人网 时间:2024/04/29 08:50:53
Jack N Coke: Everyone knows that any game's launch can go off either without a hitch or be a total nightmare. After experiencing the launch problems with Settlers of Ganareth and the problems that followed, what contingency plans do you have in place for Dark and Light's launch in case you experience any problems?

DnL Team: First, a new server room has been prepared to receive 80 computers that are equipped with bi-processors server Intel Xeon of 3.4 Ghz and RAM up to 8 GB. Half of these computers will be used for the cell* management, one third for the bases**, and the rest for the failure tolerance and the administration servers according to future needs.
* part of the cluster used for the geographical location of entities
** part of the cluster containing data not linked with a specific locality
Second, we really focus now on testing and balancing and, before the release, we will announce what still needs to be balanced or enhanced, in order to let everybody know what to expect as they enter ingame. We have at least set up a deeper support in order to be more reactive to our future players questions and answers as the game opens.

Jack N Coke: Usually after the launch of a game, the first few weeks are spent cleaning up post-launch bugs and making server adjustments before releasing any major new content or functionality. What is currently planned for the first major post-launch content patch, and when could we expect to see it? How often after that should we expect to see content/functionality patches?

DnL Team: We gonna patch very regularly to correct the known bugs and enhance balancing of Dark and Light. We do not have precise date and content yet for the first post launch content patch.

Jack N Coke: Content and participation are what most people want from a MMO. You have already mentioned there will be about 500 quests available at launch. What plans do you have for global live events during launch week and beyond? Will pioneers get to experience exclusive events during their two day head start?

DnL Team: 500 quests will indeed be available at launch. If you grant us this choice, we prefer keep secret the content of key animations in Dark and Light at launch…in order to keep the savour of intrigue and suspense to our future players. Animations will start the day of the launch of Dark and Light in 5 languages, Pioneers exclusive period included.

Jack N Coke: Most are in agreement that it will take a lot of people to fill the lands of Ganareth. What marketing plans and/or promotions do you have planned to draw in the general public?

DnL 队: 我们决定提供二个选择开始演奏黑暗和点燃: 一月度sub**ion 为多数风扇他们将花费很多时间并且将成水平知道的他们的字符相当快速的ingame, 和一个非sub**ion 提议以游戏信用制度为那些会想发现黑暗和轻独自没有与一月度sub**ion 啮合。这两个提议允许坚硬核心和偶然gamers 容易地开始演奏黑暗和轻。

杰克N 焦炭: 我们已经知道, 一些SoG 的数据, 象石碑和先驱的财富和标题, 将得到转入对黑暗和光。财富和标题调动怎么将运作, 即收集这些事在您的最近使黑暗和光亮字符?

DnL 队: 先驱将开始黑暗和轻创造他们的字符从头。他们能决定完全再创造新的或选择追求冒险以和一样那个他们扮演在SoG 的角色。一个具体命令将允许先驱, 每当他们希望使用它并且在字符他们想要使用它为, 激活他们的继承。这个命令将由电子邮件寄发到每个先驱。先驱的祖先的最后一层另外将转移到接受继承的字符。

我们并且给一些我们的Stratics 成员oppertunity 要求黑暗和光队夫妇问题每个。这什么他们必须认为:

Stratics 成员Likstorm: 意志Ganareth 全世界是可利用的在发行? 。

DnL 队: 在黑暗和光发行, Al Drifa, 黑暗、光、Ysatis 和Agnar 领土将是被打开和可利用的。为了尊敬平衡是一项巨大的任务在这样一个大世界, 以下领土将被打开根据球员演变ingame.

Stratics 成员Zorbane: 什么将做防止人欺诈使他们的堡垒non-attackable? (他们会毁坏他们的堡垒和会重制它或会改变读秒定时器在它用尽了) 之前。

DnL 队: 它将是不可能的在黑暗和光改变读秒定时器。毁坏堡垒对重建它会是真正地真正地昂贵的, 和不会防止侵略者攻击旗子, 不是可移动的... 这些规则自然地将防止人欺诈做他们的堡垒non-attackable.

Stratics 成员Goj 那里将在可能性收税所有成员在协会?? 象, 他们自动地支付10% 什么他们receive/pickup/sell 为等对协会?? 。